Mozilla, the seminal web technology company continues to advance its efforts to bring advanced 3D games to a browser near you.
Mozilla’s technology has been put to very good use by Trendy Entertainment who have now unveiled Monster Madness Online; the first full game based on HTML5 and asm.js. All put together just right to produce a 3D zombie shooter that runs entirely within your browser on almost every device available. No installation hassles or compatibility issues.
Have zombies eaten your neighbours, again? Are monsters wrecking havoc on your little slice of heaven? If so join a Monster Madness squad for some zombie blasting action. Set for release in May 2014 the alpha test release is available now for all to enjoy, for free (click here).
Continue reading Monster Madness Online, Killer Browser Gaming Arrives…
Browser based gaming, while being fun they are commercial gaming’s poor cousin. Google is single handily changing this with a new updated Chrome, giving Chrome the ability to surf games. While working with the web is still Chromes daily bread Google is working hard to allow Google to run games at full speed. Native Client is Google’s new technology aimed at achieving this, gaming that combines the ease of use of browser games with the speed and detail of full commercial games.
Browser games are currently ruled by Flash, Java, HTML and CSS, which realistically has never had the speed or functionality to compete with commercial games. That’s not to say that browser gaming doesn’t have advantages. Browser based games win hands down when it comes to quick setup time and ease of use. With no applications to install, online accounts to setup or security keys to enter browser games are the king of quick play.
Continue reading Google Native Client Gaming: Future of Browser Games Makes Flash Nervous…